Thursday, March 17, 2011

Socom 4: US Navy Seals Beta Review








For the last few days I have been playing the private beta. This review is gonna be more of a FYI then a review since its rather hard to review something that is not in its final state.


There are two maps right now in roatation: Assault and Battery, and Port Authority. The maps are medium in size. Port Authority has a large Vessel in the middle of the map and is surrounded with shipping crate with a structure on its westerly side. Basically its split up in the middle fighting across the Vessel. the vessel itself is accessible to an extent of a few corridors and a middle inner docking type section. Assault and Battery is more of a runes type map also seperated my a middle platform with what looks to be AA Batterys in the middle mounted.(No you cant shoot em ). Assault and Battery has allot foilage and trees to go prone in, and tons of rocks to take cover by. The map in my opinion looks busy.


Their are a few modes in rotation and more types added every day, I am assuming this will also continue when the beta becomes open to PS+ and KZ3 Code users. So for today I have been playing Suppression and a mode called Uplink. Suppression comes in two forms right now and thats normal and classic socom settings. normal is your everday teamdeath match and classic is the same but with no respawns. Uplink how is a mode a bit like Retrieval and Return. The attackers have to download data from 3 different locations on the map. Once downloaded you must head back to your uplink data center and upload the data. What was confusing to me was once you downloaded the intel their was no markings on the mini map as to where the upload location was. I had to follow another soldier to find it, then i was killed uploading it. :(


The layout of the game has changed, there is a mini map and the camera view on your soldier is much closer to his back, so it kinda makes every thing around him view much closer but a slight disoriented feel to it. Their is an aim button which is L1, it is extremely convenient now, also if you ad a reflex or scope with a zoom you have to push l1 then R3 to enter that zoom, good thing about it is if you go outta aim and back into the zoom is still activate, hit R3 again to toggle it off.

They have also took away the feature of push to talk. Which i have some mixed feelings about. Who knows how many times in confrontation I coulda saved lives or been saved cause some arrogant childish mic abuse was going on. Trying to hold in my anger cause I couldnt mic up in the time of need. Well now that is all gone, talk at your will was implemented and my stress level has gone down a bit. But their is a down side to all new things and now you get that average guy with 8 kids standing around him which sounded to me like they were all playing who can make the loudest sounds into daddys mic ear. Luckily they have the trusty mute the single person feature, (hope he never had anything important to say)

The beta is well put together with somethings that need to be polished up, but hey when is a beta perfect. The gameplay seems a little faster then most socoms, but all in all its a good game and will have many good reviews to come.

If you havent gone out and bought the Playstation Move or would like a Second set for your friend or second tv, now is the time to get it. Socom 4 has an awesome Full Deployment pack where you get the playstation eye camera, move motion and navigation controllers, Sharpshooter gun, and the Socom 4 U.S. Navy Seals game for 149.99. saving you almost 70.00.

Reserve it at your local Game store. Release date: April 19 2011



So if you guys have a chance to play the beta, please let me know how you like it.

-Sykogreenpanda

Thursday, March 3, 2011

(Temp) Fix your YLOD PS3 with a Hairdryer?





This sounds crazy right?  Well I was skeptical, but decided to try anyways since I already purchased a Slim model and Gamestop was only taking in models that boot up.  I wanted to try and use the transfer utility located in the system settings to transfer my account, saves, data etc to the new unit.  From what I understand this is about the only way to make this happen.   Anyways here is the method and the high pitched video that walked me through it !


Step 1: Basically you place PS3 upside down in box with the rear of the PS3 facing you. (i used the new box from the slim model) I have also seen towels. Basically making an oven of sorts, insulating the system to keep heat in. (seems like the opposite thing to do huh?) Then with hair dryer on high I heated the PS3 for 15 minutes blowing into the rear vents. For a while I even set up the hair dryer to blow on its own so I wouldn't have to hold it for the entire 15 mins. Basically the PS3's case becomes hot to the touch.

Step 2 involves cooling the PS3 back down using a fan for 15 mins. I left the PS3 in the box and used a stand fan to blow on the PS3 to slowly cool down the system. 

Step 3. involves hooking up the necessary cables and trying to turn on the unit. Cross your fingers and hope for the best.

My PS3 actually didn't turn on at first I still had the YLOD as they call it. But my PS3 wasn't fully cooled down as I could still feel a little heat when i plugged it back up. So I started pressing the power button over and over to no avail. I ate dinner and tried again and couldn;t beleive it as the light stayed green and the system stayed on!

I was rushing to get the data transfer setup to get all my data transfered over using a Lan cable. There was no need to hurry because just getting this setup where it would work was ridiculous. I cursed Sony about 100 times trying to get this transfer utility to work. I consider myself very tech savvy and this was ridiculous. Anyways after and hour and a half of messing with the Utility i was finally able to get it to start the transfer process. then that took about 1 hour and a half. But it was finally done. I haven;t had the time to see if my downloaded Killzone 3 map pack is there but hopefully it transfered over. 

Here is the video from this genius (sounds like a 10 year old) that fixed my PS3! LOL This is a 3 part video and they are linked at the end of the video. 



Friday, February 25, 2011

KZ3 from a Dogg's perspective.


I figured Id give my opinion on this game from someone who is not familiar with the series and also for those that are on the fence of purchasing this. First off let me just say that this game is definitely a worthy purchase. I am a veteran when it comes to first person shooters so adapting from one style to another is not hard. There is a definite learning curve, especially if your using Playstation Move, but once you get the basics down and find your flow, it is a fun and addicting game. Second, I have no clue how the series got to where it is at so following the story from the start of the game I was confused but they do have a fairly long cutscene in the beginning with a small tutorial hidden in between.

What is amazing about this game is definitely the graphics. Amazing landscapes, seeing the snow blow through the wind, it was all jaw dropping nice. What was not so great was the audio dialogue not syncing up with the characters lip movements. It was like watching an old kung fu flick when the cutscenes were playing. I do know there was or is a patch due for a fix as well as some other fixes which I will get into shortly. The campaign though is not bad, it does seem short and even though I havent beaten it yet, I do get the sense that I am very close to the end. It does offer co-op campaign so playing with a friend would be a nice change of pace.

MP is where the game is at as with most first person shooters. Ive learned to hip fire more instead of aiming down the sights. It seems more beneficial and easier to gain points when your not stuck in a Call of Duty frame of mind. That was probably the hardest thing to remind myself. This game stands on its own merits as does the Battlefield series and Halo series. Obviously the biggest sticking points are the various server issues. Getting in games was a pain with numerous different errors popping up and getting stuck playing on the same map over and over. Guerilla Games does know the issues and is on top of it which is great. I guess there are pros and cons for the type of service that the Playstation Network offers. When I was in games, the matches flowed flawlessly. The screen may be busy with so much going on that you can easily get lost but it is not too hard to follow the gameflow. To me, it plays similarly to Team Fortress 2 with the various classes which I love TF2 so I do like the setup for KZ3. I think once the server issues are addressed and I am more familiar with the maps, this game will get alot of spin time. The game also offers bot play so if your not comfortable playing against others yet, bot matches allow you to test the classes with everything unlocked and getting familiar with the maps. This is a great way to learn the core mechanics of the game while also finding what classes your going to go with when you do decide to play against other gamers.

To summarize the game is definitely worth a look if your not sure. Like I said before, this game stands on its own merits and should not be compared to another other shooter out there. Now I dont have PS Move but Im sure my friend Kobra could give you the run down on how that works and how you might have huge advantage over those that just the Dual Shock controller. All in all, Im glad I made the decision to buy this game.

Wednesday, February 16, 2011

Killzone 3 Classes and Uses





Killzone 3 open Beta has been out for about a week now and it has grown on me very fast. I went and preordered it right away and even ordered the sharpshooter peripheral for the move controller but that will be a covered in a future blog, The game includes classes of soldiers that are similar to games like the Battlefield Series.  The classes in Killzone however are a little more specific than your regular Sniper, Medic, and Assault classes.  Lets take a look a the Killzone 3 class structure, how they should be used, and what perks/weapons they handle.


Note:  Abilities and classes chart information below gathered from Playstation informer Blog http://playstationinformer.wordpress.com/2010/10/24/killzone-3-multiplayer-classes/ 




ENGINEER- The Engineer should primarily be used in a support role.  That not to say they can't lay the smack down cause that M224-1A LMG says otherwise,  The engineers primary duties should be to repair weapon caches, mounted guns, and turrets. I feel you should stay behind the lines looking for damaged goods to help support your teammates. Look at your mini map often to look for a wrench icon to help you find repairs. Those that run off to the front lines will not be helping their squad in the manner the class should be used. I find the LMG more than able to handle most resistance and I like how the iron sights set up on the M224-LA.  If the LMG isn't your thing the next weapon is the basic STA11 SMG that you find in many classes. The final weapon is the STA3 LMG which is a meat grinder.  It's fairly heavy but throws out bullets at an alarming rate but doesn't allow you to aim down the sites.  The Sentry turrets that you can deploy don't do much damage until you get to the third level, as at that level they throw out rockets. At least the first 2 levels of turrets can lend you a hand alerting you to enemies coming in through the area you have it pointed to, and can weaken enemies a bit.  Occasionally I will get kills with them if the enemy is already damaged
PRIMARY ABILITIES
Repair Tool
Repair damaged or destroyed ammunition dispensers, mounted guns and automated turrets.
Repair Tool+
Increases repair speed.
Repair Tool++
Hack enemy placed turrets, transferring ownership until the Engineer is killed or the turret is re-hacked. Stacks with previous abilities.
SECONDARY ABILITIES
Sentry Turret
Deploy a machine gun turret that will automatically target and fire at enemies in range.
Sentry Turret+
Turret’s firing rate is increased and can be deployed twice as fast as before.
Sentry Turret++
Deployed turrets can now track targets faster and are augmented with auto-fire rockets that fire every few seconds.


PRIMARY WEAPONS
M224-1A LMG
Friend to bunkered soldiers everywhere, the LMG’s iron sights and large clip size will make the enemy think twice before storming any position.
STA11 SMG
No other automatic weapon is better suited to close-range, in-your-face encounters than the StA11.
STA3 LMG
Accuracy is overrated. The StA3’s high rate of fire and large clip size will clear out a room in seconds. A formidable close-range weapon.
SECONDARY WEAPONS
STA18 Pistol
Standard issue semi-automatic pistol.
VC8 Shotgun Pistol
The best weapon for a close-quarters fight, nothing says ‘up close and personal’ like the VC8.
STA2 Battle Pistol
Increases grenade storage capacity and fires grenades farther than a soldier could ever throw.
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MARSKMAN-  The Marksman is your basic long range soldier.  Meant to hide in the shadows and keep enemies at bay worried about getting picked off in the open.  With this class it is not necessary to hide in the shadows.  Why? Because you are invisible! The cloak suit is amazing, rendering you invisible for a period of time. (see info below on primary abilities) I can't speak too much about this class other than it sucks to run up on one that slices your neck cause you had no idea they were in the room with you. I have tried the STA-14 Rifle and wasn't crazy about it but I may work on this class once I get my others built up more.  I hear the last weapon the VC-32 is awesome and is a one shot kill anywhere on the body. So this should be a sniper's delight, especially when coupled with the secondary weapon of the machine pistol.

PRIMARY ABILITIES
Cloak Suit
Stay cloaked for a limited time. Firing any weapon will disable the cloak and moving around will reduce its effect.
Cloak Suit+
Stay cloaked indefinitely. Firing any weapon will disable the cloak and moving around will reduce its effect.
Cloak Suit++
Stay cloaked indefinitely while firing weapon. Damaging an enemy player or moving around will cause the cloak to ripple for a short time. Mortally wounding or killing an enemy will disable the cloak unless using a silenced weapon.
SECONDARY ABILITIES
Scramble
The Marksman and any allies within 15 meters will not show up on the enemy’s radar, even when firing weapons.
Scramble+
Marksman will not be revealed when an enemy Tactician uses their Recon ability. Stacks with previous ability.
Scramble++
Enemies within 15 metres of the Marksman will have their radars disabled. Stacks with previous ability.
PRIMARY WEAPONS
STA14 Rifle
A scoped semi-automatic rifle capable of felling most targets before they can get near you.
STA11 SMG
No other automatic weapon is better suited to close-range, in-your-face encounters than the StA11.
VC32 Sniper Rifle
With a long-range zoom (UP on D-Pad) and high accuracy, this rifle is capable of felling most foes in a single shot.
SECONDARY WEAPONS
STA18 Pistol
Standard issue semi-automatic pistol.
VC8 Shotgun Pistol
The best weapon for a close-quarters fight, nothing says ‘up close and personal’ like the VC8.
M66 Machine Pistol
Equipped with a reflex scope and a silencer, the machine pistol is an ideal weapon for close-range, surprise encounters.

========================================================================
TACTICIAN-  The Tactician is probably not best used in Team Deathmatch type of games unless you need to cancel out all the Infiltrator classes because their primary ability is to capture spawn points faster than anyone else. This is very important and can be the difference in capturing then defending or getting killed while capturing!  The secondary ability is a very interesting one as it allows you to spot enemy positions which come in handy when defending a position or pretty much anytime.  You start out with a the basic iron sighted STA11 SMG and can move up to a LMG or Rifle. The main thing about this class is that it counters out the Infiltrator class and allows you to see those sneaky disguised bastards!  The class also allows the ability to acquire a Missile launcher which comes in handy when you start to go against Battle Mech's on certain maps of the multiplayer.
PRIMARY ABILITIES
Tactics
Can capture Tactical Spawn Areas in the level which, once captured, allow all faction members to spawn there. Some Tactical Spawn Areas may unlock special level-specific objects, like jetpacks or mortar beacons.
Tactics+
Reduces the time it takes to capture a Tactical Spawn Area by half.
Tactics++
Capture and Hold mission areas can be captured at twice the normal speed. Stacks with previous abilities.
SECONDARY ABILITIES
Recon
Temporarily mark enemy positions on the mini-map by pressing left on the D-PAD. Any enemies within 30 metres of you will be revealed.
Recon+
Activate [RIGHT on the D-PAD] and throw a beacon to call in a flying Sentry Drone to attack enemies. If no enemies are present the drone will patrol the vicinity for threats.
Recon++
Upgrades the Tactician’s Sentry Drone, allowing it to track and fire faster.
PRIMARY WEAPONS
STA11 SMG
No other automatic weapon is better suited to close-range, in-your-face encounters than the StA11.
M224-1A LMG
Friend to bunkered soldiers everywhere, the LMG’s iron sights and large clip size will make the enemy think twice before storming any position.
STA14 Rifle
A scoped semi-automatic rifle capable of felling most targets before they can get near you.
SECONDARY WEAPONS
STA18 Pistol
Standard issue semi-automatic pistol.
M4 Revolver
One shot will severely cripple an enemy, or kill a wounded one.
VC9 Missile Launcher
Capable of destroying turrets and drones in a single shot, the VC9 missile launcher is the very definition of an anti-armor weapon.
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INFILTRATOR- May be the most hated class of the bunch.  Their main goal is to make your life miserable.  They accomplish that by toting a shotty that will put you down with one shot when close and personal.  To get that close they have the ability to disguise themselves as being your team mate..  Depending on how much they have leveled up depends on how often and how long they can pull of this charade. Even their name tag comes up green which makes life difficult to say the least when battling them.  These boogers are the reasons your own team mates send a few bullets your way at times when you come around a corner, as it is a way to check you out to see if you are who you say you are.  This is a front line class and should be used a such, cause if you don't you will be wasting your abilities.  If you are not feeling the shotty you can wait on acquiring the deadly STA52 assault rifle. 

PRIMARY ABILITIES
Disguise
Infiltrators can disguise themselves as a member of the opposing faction.
Disguise+
In addition to being disguised, Infiltrators are undetectable by Engineer Turrets, Sentry Drones and Medi-Droids.
Disguise++
Perform melee attacks without breaking disguise. Stacks with previous abilities.
SECONDARY ABILITIES
Survivalist
Increase stamina by 50% and sprint faster than normal.
Survivalist+
Unlimited stamina.
Survivalist++
‘Use’ actions, such as placing and disarming explosives, are completed 50% faster.
PRIMARY WEAPONS
LS13 Shotgun
The LS13 is a powerful semi-automatic shotgun equipped with a reflex scope. Whatever this hits stays dead.
STA11 SMG
No other automatic weapon is better suited to close-range, in-your-face encounters than the StA11.
STA52 Assault Rifle
Standard Helghast issued assault rifle equipped with reflex scope. Sturdy, easy to use and ideal for just about any combat situation.
SECONDARY WEAPONS
STA18 Pistol
Standard issue semi-automatic pistol.
STA2 Battle Pistol
Increases grenade storage capacity and fires grenades farther than a soldier could ever throw.
VC9 Missile Launcher
Capable of destroying turrets and drones in a single shot, the VC9 missile launcher is the very definition of an anti-armor weapon.
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FIELD MEDIC- This may be one of the classes I end up sticking with the ability to rack up XP healing teammates.  However sadly enough there are not many people waiting on the medics right now, as they spam that respawn button too quick. Perhaps when the game launches more people will rely on the Medic more.  Based on their attributes they are definitely a support class and not one that runs out to the front lines. Along with the ability to revive players, they can eventually have a medi droid follow them around emitting health when needed and can revive you if at the end of the respawn timer if leveled up to the Triage++ level.  Thats why you finish people off when they are down, as they may be a medic and get back up to kill you.  They do have the abilty once purchased to carry one of the most popular assault rifles in the game the M82 assault rifle.   This alone may make the medic a desirable class. 
PRIMARY ABILITIES
Revive
Mortally wounded players are revived with full health and a clip of ammo.
Revive+
Mortally wounded players are revived with higher maximum health, 2 clips of ammo and 1 explosive.
Revive++
Mortally wounded players are revived with higher maximum health and maximum ammunition and grenades.
SECONDARY ABILITIES
Triage
An aura of health is emitted from the Field Medic, regenerating himself and nearby faction members.
Triage+
Deploys [Right on the D-PAD] a hovering Medi-Droid that will accompany the Field Medic until death.
Triage++
If still mortally wounded at the end of the respawn timer, the Field Medic will be given the option to respawn where he fell with full health and ammunition.
PRIMARY WEAPONS
STA11 SMG
No other automatic weapon is better suited to close-range, in-your-face encounters than the StA11.
LS13 Shotgun
The LS13 is a powerful semi-automatic shotgun equipped with a reflex scope. Whatever this hits stays dead.
M82 Assault Rifle
Standard issue to all ISA combatants, the assault rifle is well-suited to most combat situations. Equipped with a reflex scope, this weapon is deadly in the hands of an experienced soldier.
SECONDARY WEAPONS
STA18 Pistol
Standard issue semi-automatic pistol.
M4 Revolver
One shot will severely cripple an enemy, or kill a wounded one.
M66 Machine Pistol
Equipped with a reflex scope and a silencer, the machine pistol is an ideal weapon for close-range, surprise encounters.
------------------------------------------------------------------------------------------------------------
Other items to upgrade:
All primary and secondary abilities can be upgraded to ‘+’ and ‘++’ versions, which may provide different abilities entirely, mapped to a separate button, example; Recon (LEFT on D-Pad), Recon+/++ (RIGHT on D-Pad) or an upgraded version which stacks with previous abilities.

The ‘Career Selection’ screen has the following options:
CAREER (Class, example: Engineer, Field Medic, etc)
PRIMARY (Primary weapon)
SECONDARY (Secondary Weapon)
EXPLOSIVES (Explosive equipment type, example: Frags or Mines)
SKILL (Passive abilities, example: Extra Health, Extra Ammo)
All classes also have separate, passive abilities (skills) made available through the use of unlock points. They are the following:
Armor
Begin with armour that absorbs damage that would normally reduce your health.
Extra Health
Increases maximum health.
Extra Ammo
Weapons start with more ammunition.
Extra Primary Weapon
Substitutes a secondary weapon with a previously unlocked primary weapon.
There are also two types of explosives available to the player, which are:
M194 Frag Grenade
Equip and use Fragmentation Grenades.
Proximity Mine
Equip and use Proximity Mines.






Tuesday, January 25, 2011

Logitech F540 360/PS3 Wireless Headset Review

For Christmas I received the Logitech 540 Wireless Stereo headset.  I decided to give it the once over before posting any review on it.  Since Christmas I have put the headset to good use and feel I have the knowledge available to deliver the final GUG verdict.

The unit comes packaged with a power supply for the base unit, a base transmission unit, some standard RCA (Red, White) pass through cords,  a standard dual male 2.5 mm cord to attach your xbox 360 controller to the headset and a charging mini usb cord that hooks to the base unit for charging and doubles as a PS3 connection to your PS3 controller.

The set up is basic set up base station with power supply, I used the RCA cords on the output jacks of my TV and hooked them to the base station.  There are other ways to do this but this works best for my use so no matter what item is hooked to my TV I can use the Wireless headset.  The back of the base station has multiple hookups if you wish to hook directly from your audio source to the base station as well.  There is a input switcher on the headset to switch audio inputs if you hook it up this way.  Finally, charge up the headset, put them on, and put them to use! You will get about 10 hours of use on a single charge which based on my testing is about right.

The 2.4 ghz frequency and range of the headset is amazing as it easily reaches throughout my house through walls and rooms with no distortion. However, the biggest feature in my opinion is the ability to hear voices through the headset over audio volume with ease. I have used some Turtle Beach products in the past and this was my main complaint.  I could never hear the voice chat very well, and this system handles this flawlessly.

The headset is adjustable and seals well over the ears.  The ear cups could be a bit softer but I have not had my head hurt yet after using them.  They really seal out the ambient sounds of the room around you. So much it has gotten me in trouble for not listening at times! hehe.

They advertise that the F540 has a noise canceling mic however I can say I have had friends tell me what show is playing on my other TV, and they are right!  I have found if I turn down the voice audio this helps. I guess I could always just ask my wife to turn down the TV huh?

My favorite feature however is the ability to move the mic up and down as it automatically mutes when you place it in the upright position!  There is a mute button as well on the headset, and i am not sure why as this works quickly and easily.  By far my favorite feature of this headset, and it even has a LED that lights up red to show you it's muted!



Keep in mind this device is not surround sound capable only stereo sound but that sound is crystal clear for a wireless headset, and overall I give this device a 8.5 out of 10.


Let me know if you have any questions about this headset and i will try my best to answer them.

Wednesday, January 19, 2011

Breach.. The XBOX Live Arcade game I have been waiting for?


We all know I love a good first person shooter (FPS).  And even better is a cheap FPS that plays well.  Breach is a game I stumbled on reading about Battlefield 2.  It caught my eye after viewing a few movies, and really has me excited.  What's even more exciting is the $15 price tag and it being readily available as a download on XBOX Live Arcade. It is a multiplayer only game and that is the reason I believe it doesn't command the larger price tag. but thats fine with me as thats where most of my time is spent on FPS's

Now it doesn't look like your typical arcade type title.  It really looks like a mix between Red Faction, Battlefield 2, COD, and Rainbow Six series.  It has the destructible, and degradable environments similar to that available in Red Faction, and Battlefield 2, and seems to be more even more advanced than the previous titles. It has real life spy type gadgets and upgradeable perks, similar to the COD series. Then similar to the Rainbow Six series comes the active cover system that turns you into third person point of view when taking cover and firing.

The degradable  environment simply looks awesome allowing all types of ways to change the map and influence game play.  Need to create a gun placement?  Take out a few bricks or stones from a wall and make your own.  Need to drop that sniper?  Just shoot out the wooden ledge he is perched on.  There is a guy above you on the second floor shoot a grenade through that ceiling and drop that sucker!

The game comes out next week and looks to be one of my first Arcade purchases of the year.  Please watch the videos and leave your comments in the Blog post on GUG related to this posting.  Would love to here your thoughts as well.

Plenty more videos on their site!  Check out the Spy Gadgets video.  One of my favorite. http://breachgame.com/

Wednesday, January 5, 2011

Kobra's Wish List! Games of 2011

Ok, gdogg3 had his say and its pretty darn good but he has a few of those MMO / RPG type of games on his list, and they just don't do it for me. So for a different take on what I am looking forward to, sit back and enjoy the ride!

My list is really in no certain order its just the stuff i am getting excited about.




Little Big planet 2  (PS3)  It is as fun to create as it is to play.  It is actually out now and seems to be getting great reviews.  From what I have read they have revamped the creating tools and with the community creating awesome levels to try and master the game really never ends.  the only sad part is the story mode is usually pretty short.



Crysis 2- (360, PS3)  never played it on the PC but always wanted to. just never wanted to spend the money to upgrade my computer to play it. now it's coming out on the 360 and I really can't wait. Its set in New York city after an alien invasion and looks to be a solid shooter.



Uncharted 2 (PS3) One of my all time series.  Naughty Dog always does a super job at creating this game with awesome cinematics. This time around Drake is heading out to the Arabian desert to search for a lost city, and I can't wait to help him find it!



Gears of War 3  (360) One of my favorite 3rd person shooters. I loved the story of the last game and look forward to the 4 player co-op this go around!



Ghost Recon Future Soldier (multi platform)  Been waiting on this sim shooter for a while now. I always think back to the farm level in the original game and remember the awesome multi player matches i had with GR2!  New weapons prototypes, vehicles, and tools!



SSX Deadly Descents (360, PS3) SSX isn't the most sim snowboarder out there but it is the most fun bar none!  I would love to see this have some racing multiplayer modes.  that would make this title awesome!


Tiger Woods 12 (multi platforms) once they mentioned Augusta National in this years game they had me.  I have been dying to play Augusta National in a golf console game for years.  To me tiger Woods has been one game EA has been getting better and better at.  Lets hope for Kinect support if not I may get this for PS3 as I know it will have move support.


Avatar Kinect (Xbox Live Gold Service) Although not a game looks to be a really neat service for chatting etc among friends.  When I first heard about about it I wasn't thrilled but after watching the video I changed my mind.  I can see some neat GUG Shows in the works with the network news type stage scenes!  I am thinking of allot of neat possibilities for GUG here!



NFL 2K12  Wishful thinking I know!